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Published in AAAI2020, 2020
We proposed a novel bi-level actor-critic learning method for multi-agent reinforcement learning that allows agents to have different knowledge base, while their actions still can be executed simultaneously and distributedly, and result in Stackelberg equilibrium as the solution.
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Published in IJCAI-PRICAI 2020, 2020
We introduced a new player – a strategic informant, who can observe and report upcoming attacks – to the defender-attacker security game setting.
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Published in IAAI2021, 2021
We used machine learning models to predict the threats and then use a novel mixed-integer linear programming to plan the route in a mix of driving and walking patrols.
Published in IJCAI2021, 2021
We proposed a temporal induced based self-play algorithm for stochastic Bayesian games. We showed that with our algorithm, we can efficiently converge close to sequential perfect bayesian equilibrium, which make the learned policy robust.
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Published in COMPASS2022, 2022
we model the wildfire mitigation problem of selecting where to perform a set of prescribed burns across a large landscape into a multi-objective optimization problem. We build a workflow for later researchers to follow when dealing with similar problem.
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Published in IFAC WC 2023, 2023
We propose a learning framework for interpretable HVAC control in buildings using deep reinforcement learning (DRL).